Why do I believe in sketching ideation?
As I started to investigate the design concept in my journey, I sketched out all the possible ideas. The power of laying out the images in mind is the most effective tool for a designer. I know I'm searching for some of the meaningful answers to myself, and they will lead me to ask more questions to get the appropriate ones.
When do I create contrasts and hierarchy in a marker rendering?
Our brain has managed to respond to the meaning with visual references so that we can approach around impression and illusion. I use marker rendering that can be shown on design presentation boards, and it also helps me to dig deeper into the questions. These creations are essential as it speaks the language of design that can engage people.
Whether it is, creating a reading way, contrast, hierarchy, focal point, line weights, shadows, proportion, materials, textures, composition, etc; these are great techniques that can quickly drop people's eyes and help you receive crits and feedback from a client and consumer.
→ Working with Procreate
Another tool for digital sketching is by using Adobe Photoshop to create 2D rendering images for the presentation board. Photo bashing is a skill that can quickly blend photos or 3D images while doing digital painting and compositing them into a finished concept piece.
→ Working with Photoshop
→ Working with Procreate
All the designers are seeking to create an inspiring experience by telling a good story that can boost the design to go above and become alive. Great storytelling skills involve a deep comprehension of human emotions, behaviors, and psychology. We break down every little detail about what we love about them. Then simplify, simplify, and simplify. At the same time, we are reapproaching the vision of the client and able to get the audience to have that same feeling.
Which 3D modeling workflow can bring new life to my designs?
3D modeling is the process of developing an accurate representation of any surface of an object. It is a tool for designers to follow the fast and pleasant workflow to meet the deadline with the best quality. I am also challenging myself in every 3D aspect. I use Autodesk Alias Automotive for creating a surfacing base modeling, SolidWorks for CAD and manufacturing purposes, and ZBrush for sculpting a model like wearables and softgoods.
My 3D Rendering Tools
3D rendering is the process of generating an image from a model by computing sets of data dictating what color, texture, and material are used on a specific object. The existing material library in the software usually needs more data reference to create a custom rendering result. I use Adobe Substance and Adobe Photoshop for reproducing a custom material bitmap, and then apply the material graph on both rendering software in either KeyShot or VRED.
- Manufacturing with wood
- Modeling with SolidWorks
- Powder printing with color
- FDM for low-cost and
rough but functional parts
- SLA for high quality and molding-readying model
- Sheet-Metal Bending Press
- Metal Pipe Bending
- For product logo prototypes
- Metal Casting with machinable wax
All the manufacturing was cooperating with
Feng-Ying Hardware Factory in Taipei, Taiwan.
- Sewing with an industrial sewing machine
- Natural dying and making custom patterns
Sustainable Material Experiments:
- Re-using Material
- Ocean Wastes
- Food Wastes
- Bio-material "SCOBY"